No Mercy: Rooftop Finale
Game: Left 4 Dead 2
Type: Level Design / Campaign Modification
Ecosystem: Server-side Map Modification (Left 4 Dead 2 Multiplayer Servers)
Developer: Justin Chellah
Role: Level Designer
Engine: Source
Tools: Hammer Editor, Stripper: Source, BSPSource
Here is the final chapter of the No Mercy campaign. I’ve adjusted it so weapon spawns and health items are now in the lower section of the building where survivors are waiting for rescue. The Finale trigger can be activated more quickly; this update aims to ease gameplay for the Special Infected team, as the lower area is less exposed than the rooftop.