Dead Air: Runway Finale

Game: Left 4 Dead 2
Type: Mod, Campaign, Custom
Developer: Me

Role: Level Designer
Engine: Source
Tools: Hammer Editor, Stripper: Source, BSPSource

This is the final chapter of the Dead Air campaign, which I’ve adjusted for better gameplay. I’ve added extra luggage piles, a baggage cart, and a catering truck to assist the Special Infected team in attacking survivors in a previously open area. Additionally, the Finale trigger has been modified for a quicker start, eliminating the wait through dialogue.

 
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No Mercy: Rooftop Finale

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Dark Carnival: Halloween Update 2019