A Little About Myself
Hi, I’m Justin — a self-taught game developer with over 9 years of experience modding games like CS:GO, Left 4 Dead 2, and Team Fortress 2. My experience comes mainly from working with the Source SDK, Valve’s development toolkit for the Source Engine. This gave me direct access to some of these games' code and let me create mods that go beyond the usual scope (some of which you can find on my GitHub).
I’m a programmer by trade, so I specialize in gameplay engineering — that means I work on things like game mechanics, AI, and all the systems that make the game or mod fun and engaging. I’m also based in Germany and work remotely with clients worldwide
How It Came About
At 14, I began learning how to mod and develop plugins for Counter-Strike 1.6 on the GoldSrc engine. I found the creative process so fulfilling that I knew it was more than just a hobby for me—it was something I wanted to pursue as a career.