A Little About Myself

I am a self-taught professional game developer and game design generalist with over 8 years of experience modding Valve games, including CS: GO, Left 4 Dead 2, and Team Fortress 2. I have over 2 years of experience with modern game engines like Unreal or Unity. My specialization includes gameplay engineering, AI engineering, and UI engineering, with additional skills in level design.


How It Came About

At 14, I began learning how to mod and develop plugins for Counter-Strike 1.6 on the GoldSrc engine. I found the creative process so fulfilling that I knew it was more than just a hobby for me—it was something I wanted to pursue as a career.