A Little About Myself

I'm a self-taught game designer and senior engineer with over 8 years of experience modding Source engine games, such as CS: GO, Left 4 Dead 2, and Team Fortress 2. I also have over 2 years of experience working with the Unreal Engine. I specialize in gameplay engineering, AI engineering, and system design but I'm a generalist when it comes to other roles, like level design.


How Did It Come About?

At the age of 14, I started to learn how to mod and develop plugins for Counter-Strike 1.6 on the GoldSrc engine. I’ve enjoyed the creative aspect of it so much that I realized that this is something I would continue doing beyond a hobby but not necessarily turn into a career anymore as I enjoyed freelancing a lot.

 

FAQs

  • Yes, I’ve been freelancing since 2021 and have been working with various clients. Some of them were IDEAS Gaming, Furious Clan, and longrange.tf to name a few.

  • Yes, I do. Aside from working with Source and GoldSrc, I’ve been working on a personal project which is a walking simulator in the Unreal Engine — started with UE4, meanwhile its UE5 — since January 2022!

  • Unfortunately not yet but I’d like to have that experience at some point, especially because I'm excited about VR.

  • Not yet but I'm working on a walking simulator, in UE5. It's a game whose game mechanics are inspired by the Amnesia series. I share some of it on my YouTube channel!

  • Absolutely! So far, I’ve only been working with first-person shooter games but I’d like to learn and work with other genres, especially since I care about growing and improving my skill set. I do believe it’s also important as a developer.

  • Of course! As long as the requested work is within my specialization. I went from the Source engine to Unreal although I've never worked with a modern game engine before; It's the experience that matters.

  • Check out the GDC lecture of Left 4 Dead by Mike Booth. It showcases some great thoughts and amazing systems, some of which are used in several of Valve's games. I’d also recommend checking out the Source SDK code, it’s great for learning!