Review and Workshop
Before we dive in, I’ll look at what you're aiming to build to make sure it’s feasible. Once that’s clear, we’ll walk through your project together: what it needs to do, how it should work, and all the gameplay conditions around it. We’ll also look at edge cases, talk through ideas, and figure out the best way to handle everything from a technical standpoint.
In this session, we’ll brainstorm, plan, and figure out the best implementation, whether it’s a Lua addon or a C++ binary module, depending on performance and your needs. The goal is to build a solid foundation, define the scope, and break the project into milestones.
Development and Updates
During development, I’ll provide updates at key milestones, review feedback, and discuss adjustments. Minor tweaks are usually no problem, but if the project changes a lot from the original plan, we’ll discuss whether the quote needs to be adjusted to match the extra work.
Completion and Support
Upon project completion, I’ll upload the final deliverables to a private GitHub repository for easy access and version control.
I also offer a warranty period ranging from 3 to 12 months, depending on the complexity of the project. This ensures that any bugs or unforeseen issues are resolved free of charge, and you can continue reaching out during the warranty period as needed.
This warranty is in addition to the statutory legal warranty of 2 years, which covers defects present at delivery.
Scope and Estimate
Once the scope of the project is defined, I’ll provide you with a detailed quote. This estimate will break down the project into specific milestones and clearly describe everything included in the work. The quote will cover all necessary steps such as:
Planning (for each milestone): After our workshop, I’ll gather and review all necessary resources, documentation, code, scripts, and other materials to ensure smooth execution.
Research: Addressing technical or design challenges, which may involve reverse engineering any of the server binaries or analyzing the Source SDK to find the best approach.
Design: The overall concept and structure of the requested project. I avoid third-party tools and dependencies unless absolutely necessary or the project relies on them. Because I don’t own them, I can’t guarantee that they’ll receive the same level of support I provide.
Technical Design (Development): Planning code implementation and system development with a focus on optimization to prevent lags or crashes, ensuring smooth performance within a strict frame-time budget (e.g., 16.66ms per frame).
Documentation: Creating clear documentation for easy maintenance, updates, and expansion. Well-documented code saves time and money by preventing costly rewrites and ensuring future developers can quickly understand and improve it.
Testing and Troubleshooting: Ensuring functionality, stability, and performance through thorough testing. Identifying and fixing issues to deliver a polished, bug-free result and minimize post-deployment disruptions.
Architecture: Structuring code for scalability, maintainability, and security, ensuring future growth without becoming unmanageable. This includes consistent naming conventions, clear organization, and a clear client-server split to support prediction and protect sensitive logic.
Prices are gross, inclusive of VAT
Project Scoping Workshop
1-Hour Workshop
— €220 —
For smaller projects with minimal planning required
8-Hour Workshop
— €535 —
Balanced choice for mid-size projects needing clear scoping and planning
12-Hour Workshop
— €730 —
For large projects where a more detailed scope and planning is required
16-Hour Workshop
— €910 —
For big, complex projects that require a lot of time commitment
Technical implementation is broken down into milestones
Price reflects my base rate and minimum charge per milestone
8-Hour Day Rate
— €535 —
Including an exclusive, perpetual license for you
Clarity is important: Terms & Conditions apply.
Any Questions?
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Code work is priced based on its complexity. I start with my base day rate (for an 8-hour day) and adjust the price according to the scope and technical demands of the project.
If a milestone is estimated to take more than 8 hours — for example, 12 hours — I calculate the hourly rate by dividing the day rate by 8, then multiply by the actual estimated hours. This total becomes the fixed price for the milestone.
The final quote is always a fixed price, not hourly. It includes all work necessary to deliver results: session time, research, planning, and buffer time for unexpected challenges. -
The license allows you to use the work or project exclusively on your server. This means only you receive this license — no one else will be granted the same rights. You are allowed to modify the project, but not use it commercially.
The license is perpetual and royalty-free — meaning there are no renewals or ongoing fees. -
The main reason is long-term reliability and support. I don’t own or control third-party tools, so I can’t guarantee they’ll stay compatible or supported throughout your project – especially by the time you launch your server. By minimizing their use, I help reduce technical debt and avoid future headaches. It also means I can fully stand behind everything I build.
For more detailed information on liability and third-party dependencies, you can review my Terms & Conditions. -
Yes, I’m also familiar with working with relational databases like MySQL. That includes setting up database schemas, writing optimized SQL queries, and integrating them into your project. Whether it’s saving player progress, managing stats, or setting up efficient lookup systems, I can help build and optimize the database side of your project too.
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Yes, milestone payments can be split. A portion is paid upfront, and the rest is invoiced later. There’s a small surcharge to cover the extra admin and cash flow handling—usually 3%, capped at 50.00€.
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Yes, I’m totally fine with working on a monthly schedule—like doing one milestone per month—if that works better for your cash flow or planning. It’s actually a pretty common setup with consumer clients.
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Yes, absolutely. The pricing for this service is:
€295 for a 1-hour workhop
€660 for a full 8-hour workshop
Sessions can be one-off or ongoing, depending on your project needs.
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I process payments securely through Stripe and currently support:
Credit & debit cards
PayPal (EEA countries only)
Digital wallets (Apple Pay, Google Pay, MobilePay)
Klarna (available in most EEA countries)
Alipay
Link
iDEAL
Bancontact
EPS
TWINT
Nice Things Clients Have Said
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I can't even begin to describe how awesome this guy was to work with. He's communicative, fast, and adapted to my different requests—the whole nine yards. Also, just a great guy in general.
— “theflyingfire”, formerly via Fiverr
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Absolute legend! Justin is a really great guy to work with and greatly appreciated!
— “gavinbishop”, formerly via Fiverr
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Working with Justin was very professional. Very good prices—he deserves more than he requested for the speed and quality of the delivered product. He really knows how to communicate and asked a lot of questions so that the product, in the end, is what I need!
— “angrryx”, formerly via Fiverr